TY - JOUR
T1 - Around the world in less than a day: virtual reality, destination image and perceived destination choice risk in family tourism
AU - Yung, R.
AU - Khoo, C.
AU - Prayag, G.
AU - Surovaya, E.
N1 - Cited By :5
Export Date: 27 March 2022
Correspondence Address: Yung, R.; Department of Tourism, Australia; email: [email protected]
Funding text 1: This work was supported by the Griffith Institute for Tourism.
PY - 2020
Y1 - 2020
N2 - There is growing recognition for the potential benefits of utilising Virtual Reality (VR) in destination marketing. Conceptual papers suggested the technology’s increased immersion, interactivity, and visualisation would translate well into advancing the avenues of information dissemination to potential consumers. However, empirical research on the effects of VR on consumer behaviour is still limited despite rapidly increasing interest from the tourism industry. The purpose of this study is to explore the influence of VR on destination image and perceived destination choice risk for family tourism. Data was collected from 48 members of 12 families who experienced VR through the Samsung Gear VR headset. They were then interviewed as whole-family groups. The findings suggest that VR positively influenced both destination image and reduced perceived destination choice risk, with stronger cognitive and affective components of destination image attributed to the immersive experiences. Participants elicited both cognitive and affective components of destination image used in post-visit studies just from the virtual experience pre-visit. Managerial implications include recommendations for VR content tailored to families instead of generic VR experiences as part of DMOs targeting strategies for this segment. © 2020, © 2020 Informa UK Limited, trading as Taylor & Francis Group.
AB - There is growing recognition for the potential benefits of utilising Virtual Reality (VR) in destination marketing. Conceptual papers suggested the technology’s increased immersion, interactivity, and visualisation would translate well into advancing the avenues of information dissemination to potential consumers. However, empirical research on the effects of VR on consumer behaviour is still limited despite rapidly increasing interest from the tourism industry. The purpose of this study is to explore the influence of VR on destination image and perceived destination choice risk for family tourism. Data was collected from 48 members of 12 families who experienced VR through the Samsung Gear VR headset. They were then interviewed as whole-family groups. The findings suggest that VR positively influenced both destination image and reduced perceived destination choice risk, with stronger cognitive and affective components of destination image attributed to the immersive experiences. Participants elicited both cognitive and affective components of destination image used in post-visit studies just from the virtual experience pre-visit. Managerial implications include recommendations for VR content tailored to families instead of generic VR experiences as part of DMOs targeting strategies for this segment. © 2020, © 2020 Informa UK Limited, trading as Taylor & Francis Group.
KW - destination image
KW - destination marketing
KW - family tourism
KW - perceived risk
KW - Virtual reality
U2 - 10.1080/02508281.2020.1788351
DO - 10.1080/02508281.2020.1788351
M3 - Article
SN - 0250-8281
SP - 1
EP - 16
JO - Tourism Recreation Research
JF - Tourism Recreation Research
ER -