TY - GEN
T1 - Context aware mobile commerce using agent technology
AU - Sidnal, N. S.
AU - Manvi, S. S.
PY - 2006
Y1 - 2006
N2 - Advances in e-commerce have resulted in significant progress towards strategies, requirements, and development of e-commerce applications. However, nearly all e-commerce applications envisioned and developed so far assume fixed or stationary users with wired infrastructure. We envision many new e-commerce applications that will be possible and significantly benefit from emerging wireless and mobile networks Context-aware computing is a mobile computing paradigm in which applications can discover and take advantage of contextual information. Before mobile devices, computer applications only had to consider a fairly limited set of contextual concerns where users performed tasks on computers that remained stationary. With the advent of mobile and wireless devices, context is a less predictable influence on the actual design and use of computer systems. People are using applications in environments that are relatively unstable from one moment to the next. This paper attempts to present basic concepts like definition, characteristics, and types of context and features that are characteristic for context-aware applications. Structuring context aware applications is important for modularizing their implementation. The modularization is necessary for re-use and sharing of software and hardware components. A five-layer model for structuring context aware applications is presented later. It also discusses on location based service requirements and concludes with illustrations.
AB - Advances in e-commerce have resulted in significant progress towards strategies, requirements, and development of e-commerce applications. However, nearly all e-commerce applications envisioned and developed so far assume fixed or stationary users with wired infrastructure. We envision many new e-commerce applications that will be possible and significantly benefit from emerging wireless and mobile networks Context-aware computing is a mobile computing paradigm in which applications can discover and take advantage of contextual information. Before mobile devices, computer applications only had to consider a fairly limited set of contextual concerns where users performed tasks on computers that remained stationary. With the advent of mobile and wireless devices, context is a less predictable influence on the actual design and use of computer systems. People are using applications in environments that are relatively unstable from one moment to the next. This paper attempts to present basic concepts like definition, characteristics, and types of context and features that are characteristic for context-aware applications. Structuring context aware applications is important for modularizing their implementation. The modularization is necessary for re-use and sharing of software and hardware components. A five-layer model for structuring context aware applications is presented later. It also discusses on location based service requirements and concludes with illustrations.
UR - http://www.scopus.com/inward/record.url?scp=46749111539&partnerID=8YFLogxK
U2 - 10.1109/ISAHUC.2006.4290666
DO - 10.1109/ISAHUC.2006.4290666
M3 - Conference contribution
AN - SCOPUS:46749111539
SN - 1424407311
SN - 9781424407316
T3 - ISAHUC' 06 - Proceedings of 2006 International Symposium on Ad Hoc and Ubiquitous Computing
SP - 163
EP - 168
BT - ISAHUC' 06 - Proceedings of 2006 International Symposium on Ad Hoc and Ubiquitous Computing
T2 - ISAHUC' 06 - 2006 International Symposium on Ad Hoc and Ubiquitous Computing
Y2 - 20 December 2006 through 23 December 2006
ER -