Reviewing the evidence: In pursuit of a framework for Parkinson Disease rehabilitation with games

Aslihan Tece Bayrak, Burkhard Wünsche, Christof Lutteroth

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Exercise gaming has been receiving a significant interest from both consumers and researchers. Be it for the purposes of weight loss, physical fitness or even just enjoyment, the potential of games to support rehabilitation has also been under investigation for a while. Due to our aging society, game based therapies could be a solution for optimizing resources and reducing rehabilitation costs. This paper aims to discuss the potential capacity of games as systems to enhance the relation of physical exercise and cognition for the rehabilitation of Parkinson Disease. Our investigation demonstrates that there is no established methodology for games in rehabilitation of Parkinson's addressing how games can encapsulate physical exercise strategies while providing safety, continuous monitoring and cognitive development exercises in facilitation of rehabilitation. Since rehabilitation with games is trending, yet to be developed rehabilitation strategies would benefit from new insights into the relationship between game worlds, physical exercise and motor-cognitive training. Therefore, it is useful to do further research into realizing (1) a relational model that demonstrates the relation between game world (composed of game features including formal game elements, audio-visual features, mechanics and dynamics), motor skills, cognition and physical exercise for both generic and specific rehabilitation purposes, (2) a structured task creation approach for game features that reconciles specific rehabilitation outcomes, correct level of engagement, task difficulty and safety requirements for target demographic.

Original languageEnglish
Title of host publicationThe Promise of New Technologies in an Age of New Health Challenges
Subtitle of host publicationSelected Papers from Global Telehealth 2016
EditorsJim Warren, Kendall Ho, Anthony J. Maeder, Alvin Marcelo
PublisherIOS Press
Pages9-17
Number of pages9
Volume231
ISBN (Electronic)9781614997115
DOIs
Publication statusPublished - 2016
Event5th Global Telehealth Conference, Global Telehealth 2016 - Auckland, New Zealand
Duration: 1 Nov 20162 Nov 2016

Publication series

NameStudies in Health Technology and Informatics
Volume231
ISSN (Print)0926-9630
ISSN (Electronic)1879-8365

Conference

Conference5th Global Telehealth Conference, Global Telehealth 2016
CountryNew Zealand
CityAuckland
Period1/11/162/11/16

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Keywords

  • Cognitive training
  • Exercise games
  • Methodology
  • Motor training
  • Parkinson's disease
  • Rehabilitation
  • Tasks

Cite this

Tece Bayrak, A., Wünsche, B., & Lutteroth, C. (2016). Reviewing the evidence: In pursuit of a framework for Parkinson Disease rehabilitation with games. In J. Warren, K. Ho, A. J. Maeder, & A. Marcelo (Eds.), The Promise of New Technologies in an Age of New Health Challenges: Selected Papers from Global Telehealth 2016 (Vol. 231, pp. 9-17). (Studies in Health Technology and Informatics; Vol. 231). IOS Press. https://doi.org/10.3233/978-1-61499-712-2-9